“What will you do as Ambassador for your country”
In this workshop, through a UN-style simulation, students explore how their own decisions to balance short-term self-interest and long-term collective interest affect and shape the group outcome.
Students build the skills needed to:
- Deepen their ethical understanding of collaboration and decision-making
- Develop their personal and social capability to take positive action to make their communities fairer places for all
Workshop activities include…
Students are orientated to the General Agreement on
Climate Change simulation and their roles as ambassadors.
Ambassadors negotiate with each other, reveal their
individual reduction decisions, calculate the cost to their country and their progress against the aims they were set.
Students reflect on how the behaviours exhibited in the
simulation and the learnings drawn from them can be
applied in everyday life.
I Resolve To...
Students commit to an action that will make a positive
difference in their communities (whether that be local, national or global).
What will students learn?
By the end of the workshop students will be able to…
Feel encouraged that they can make a positive contribution to social progress even if others are not
Be able to use a range of interpersonal techniques to create an inclusive environment that motivates others to take positive action
Recognise how by understanding what is driving someone’s behaviour they can better motivate them to cooperate with others
Where does this fit in?
This workshop is suitable for students in Years 7-12.
The content aligns to the Australian F-10 Curriculum General Capabilities:
Critical & Creative Thinking
Personal and Social Capability
How can we take part?
An interactive and engaging ‘Peak Experience’ run in-person by one of our expert facilitators.
Timing: 2 hours
Student count: Up to 60 per workshop
This workshop is not currently available online.
What do we need to provide?
For face-to-face workshops, we’ll need…
A large open space with room for up to 60 students to move around and work in groups.
A data projector or large TV, microphone (cordless is ideal), speakers to play videos and music.
A chair for each participant. These can be stacked to the side of the room prior to each session.
A pen or pencil for each participant. No laptops, paper or other resources are required.
At least two staff members to be present throughout the workshop for active observation.
For online workshops, your students will need…
A computer or tablet for each student to complete their online course and join the scheduled check-in calls with their High Resolves facilitator.
A reliable internet connection will help to ensure that students get the most out of the course content and facilitator check-ins.
How can we extend the learning?